Brother wrote:
About the graphics, this is a new generation game and lol if something is certain is that the graphics are going to be better than AvP2. Rebellion is using their own Asura Engine which was proven to be very good and they are pretty confident about it.
What good is good graphics if the game play is crippled? Not to go off subject but for example, I saw my friend playing a wolverine game on an XBO360 or PS3, I cant recall, but it really doesnt matter, because the game play is the same on both. Most games are the same game on a different console with a different controler. Anyways, my point is, in this game wolverine was always shown a path to go by some light so you knew were to go. To me, something like that cripples the game. The player should explore and not be forced into a linar gameplay.
In the movie wolverine, he doesnt have this light telling where to go. Why does he have this in the game? My point being, AVP2 was recreated VERY well, in terms of "game/movie" performance. The humans have a good motion tracker and night vision like in the movie, and the same guns, which perform pretty well. So does the pred. A nice choice of weapons that recreate the predator 'game/movie" performance. The predator NEVER had a little arrow in the movie telling him "where to jump to" in the movie, now did he? Nope. So why should he have one in the game?
Ones respond to this might be "well, it is a game" ...
but do you have to "really" make it like one? Cant you just recreate the "game/movie" performance while using the new technology thats out now?
Good graphics alone do not make the game, and I let my friends install AVP2 on their computer, and for a game that came out years ago, its still not that bad they tell me... the dark, the lamp to light up dark areas on a map, the predators vision modes... the aliens one button wall walk toggle..... they are nice..... Certain maps like SUK stronghold make a good "recreation" of the "game/movie" performance.....
other games that are movies just get butchered to the point where you might as just well put it on auto-pilot and let the game play itself.....
with the many UMP2 maps out there, they replay valye is more.
that leads me to my next question of will AVP3 be EXPANDABLE? For example, will people be able to make maps for the multiplayer community with mods and add ons and such, or will we be crippled and limited to just what they make? Like I played Return to Castle Wolfenstien games before, and many people made some nice maps. Its great when people can make maps for a game. The company should look at that like a gold mine.....if people are willing to make maps for your game, they are basically creating an expansion for you, for free. Its a win win situation. The company has an expansion, and they dont spend anything, and the fans get a greater expirence.
I always like other maps, to me its like adding whole new other worlds to the multiplayer exprience. Some of these standard maps you already now whats coming around every turn, with a new map you dont know or havent played, its different. Out of all the AVP or Aliens games I have played, and I have played alot through the years, I am 30 so I have played my share of games, this one recreated the movie the best. lets hope they do do a good job with this one, I am dying to play AVP with new graphics and cards that are out today.